feat: add Rocket Swarm, Mortar, and BouncingProjectile weapon types

This commit is contained in:
DottsGit
2026-06-04 18:17:34 -04:00
parent e6a2199777
commit 09103ce366
3 changed files with 5 additions and 3 deletions
+1 -1
View File
@@ -147,7 +147,7 @@ func _spawn_custom_projectile(origin: Vector3, fire_dir: Vector3) -> void:
# Logic
proj.weapon_source = self
proj.turn_speed = 12.0 # Faster turn radius so they can aggressively home in
proj.turn_speed = 4.0 # Slower turn radius so they sweep nicely
proj.position = origin # Start at origin to spread outward around camera
proj.logical_source = origin