fix: scoping

This commit is contained in:
DottsGit
2026-06-06 02:03:05 -04:00
parent a47d01632d
commit 27460be0ea
5 changed files with 66 additions and 5 deletions
+4
View File
@@ -25,6 +25,7 @@ var default_bindings = {
var current_bindings = {}
var show_debug_ui: bool = false
var mouse_sensitivity: float = 0.002
var ads_sensitivity: float = 0.001
# Video Settings
var display_mode: int = DisplayServer.WINDOW_MODE_WINDOWED
@@ -129,6 +130,7 @@ func _save_settings() -> void:
"bindings": current_bindings,
"show_debug_ui": show_debug_ui,
"mouse_sensitivity": mouse_sensitivity,
"ads_sensitivity": ads_sensitivity,
"display_mode": display_mode,
"resolution_index": resolution_index,
"fps_cap": fps_cap,
@@ -165,6 +167,8 @@ func _load_settings() -> void:
show_debug_ui = data["show_debug_ui"]
if data.has("mouse_sensitivity"):
mouse_sensitivity = data["mouse_sensitivity"]
if data.has("ads_sensitivity"):
ads_sensitivity = data["ads_sensitivity"]
if data.has("display_mode"): display_mode = data["display_mode"]
if data.has("resolution_index"): resolution_index = data["resolution_index"]
if data.has("fps_cap"): fps_cap = data["fps_cap"]