feat: added advanced settings for showing player movement debug and settings for mouse sensistivity

This commit is contained in:
DottsGit
2026-06-06 00:51:53 -04:00
parent 0c00f4c385
commit 33f5c7cb82
4 changed files with 147 additions and 26 deletions
+1 -3
View File
@@ -28,9 +28,7 @@ func _ready() -> void:
func _input(event: InputEvent) -> void:
if event is InputEventMouseMotion and Input.get_mouse_mode() == Input.MOUSE_MODE_CAPTURED:
var sens := sensitivity
if params:
sens = params.mouse_sensitivity
var sens = SettingsManager.mouse_sensitivity
# Yaw: rotate the player (parent)
get_parent().rotate_y(-event.relative.x * sens)
# Pitch: rotate this pivot