feat: implement modular movement state machine and ground, air, and wall climb states

This commit is contained in:
DottsGit
2026-06-10 22:27:10 -04:00
parent 18ab9da4a3
commit 3dc7fda622
4 changed files with 21 additions and 14 deletions
+1
View File
@@ -93,6 +93,7 @@ func _detach() -> void:
machine.wall_normal = Vector3.ZERO
machine.wall_side = 0.0
machine.wall_cooldown_timer = 0.3
machine.can_wall_climb = false
machine.switch_to("air")
func _vault() -> void: