feat: implement base weapon system classes for hitscan and projectile mechanics

This commit is contained in:
DottsGit
2026-06-09 22:40:52 -04:00
parent f63187e493
commit 3e6eb40add
3 changed files with 22 additions and 18 deletions
+1 -1
View File
@@ -46,7 +46,7 @@ func _process(delta: float) -> void:
fire_cooldown -= delta
if reloading:
var spin_speed = PI * 4.0
var spin_speed = PI * 8.0
model_root.rotation.x += spin_speed * delta
if reload_timer > 0.0: