fix: make test_level.tscn load without subresources; align project features to Godot 4.2

- Removed all SubResource BoxShape3D references from test_level.tscn
- Changed PackedStringArray feature from 4.6 to 4.2
Scene is now pure nodes + transforms, no external resource IDs
This commit is contained in:
2026-06-02 23:42:53 -04:00
parent d6ca58932e
commit 52bb5e02c7
2 changed files with 2 additions and 26 deletions
+1 -1
View File
@@ -11,7 +11,7 @@ config_version=5
[application]
config/name="Papaya-Shooter"
config/features=PackedStringArray("4.6", "Forward Plus")
config/features=PackedStringArray("4.2", "Forward Plus")
config/icon="res://icon.svg"
[physics]