feat: implement pause menu system with loadout and settings configuration management

This commit is contained in:
DottsGit
2026-06-10 21:08:01 -04:00
parent 887d9c1523
commit 5e4507ab24
5 changed files with 86 additions and 0 deletions
+3
View File
@@ -27,6 +27,7 @@ var default_bindings = {
var current_bindings = {}
var show_debug_ui: bool = false
var show_movement_speed: bool = false
var username: String = "Player"
var mouse_sensitivity: float = 0.002
var ads_sensitivity: float = 0.001
@@ -134,6 +135,7 @@ func _save_settings() -> void:
var save_data = {
"bindings": current_bindings,
"show_debug_ui": show_debug_ui,
"show_movement_speed": show_movement_speed,
"username": username,
"mouse_sensitivity": mouse_sensitivity,
"ads_sensitivity": ads_sensitivity,
@@ -172,6 +174,7 @@ func _load_settings() -> void:
current_bindings[action] = loaded_bindings[action]
if data.has("username"): username = data["username"]
if data.has("show_debug_ui"): show_debug_ui = data["show_debug_ui"]
if data.has("show_movement_speed"): show_movement_speed = data["show_movement_speed"]
if data.has("mouse_sensitivity"): mouse_sensitivity = data["mouse_sensitivity"]
if data.has("ads_sensitivity"): ads_sensitivity = data["ads_sensitivity"]
if data.has("world_fov"): world_fov = data["world_fov"]