feat: add test_level_builder script for debugging level generation
This commit is contained in:
@@ -64,7 +64,7 @@ func _build_input_map() -> void:
|
||||
"sprint": [KEY_SHIFT],
|
||||
"crouch": [KEY_CTRL],
|
||||
"dash": [KEY_SHIFT],
|
||||
"fire": [MOUSE_BUTTON_LEFT, KEY_F],
|
||||
"fire": [MOUSE_BUTTON_LEFT],
|
||||
"fire_alt": [MOUSE_BUTTON_RIGHT],
|
||||
"reload": [KEY_R],
|
||||
"interact": [KEY_E],
|
||||
|
||||
Reference in New Issue
Block a user