feat: detailed building models across the city (Kenney City Kit, CC0)
Boxes with lines can't reach the requested fidelity — the city now uses real modeled architecture, toonified into the cel style: - Kenney City Kit Commercial (CC0, 41 GLBs) installed at assets/props/citykit: 13 mid-rise buildings + 5 glass skyscrapers with actual modeled window insets, doors, storefronts, awnings, trim and rooftop detail, plus parasol/awning props - Standard + market blocks: street edges fill with seeded kit buildings (measured catalog drives placement, x13 scale -> 11-32m facades) over box colliders; Akiba signage layer (corner sign columns, glowing segments, roof billboards) attaches aligned to each model's bounds - Tower blocks: kit skyscrapers (up to ~70m curtain-wall glass) on the walkable podium, seeded rotation, crown billboards kept - Market blocks add cafe parasols among the stalls - SSAO enabled + exposure recalibrated for the kit's bright albedo (sun 2.2 / ambient 1.7); lighter asphalt/paving to match; lighter haze All kit meshes run through apply_toon_recursive: toon banding over the kit textures, matching characters/weapons/VFX. Verified: street + aerial captures (detailed facades at eye level, dense believable skyline); movement 11/11, smoke 0, acoustics ALL PASSED. Co-Authored-By: Claude Fable 5 <[email protected]>
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City Kit Commercial (2.1)
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Created/distributed by Kenney (www.kenney.nl)
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Creation date: 21-07-2025 18:16
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------------------------------
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License: (Creative Commons Zero, CC0)
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http://creativecommons.org/publicdomain/zero/1.0/
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You can use this content for personal, educational, and commercial purposes.
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Support by crediting 'Kenney' or 'www.kenney.nl' (this is not a requirement)
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------------------------------
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• Website : www.kenney.nl
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• Donate : www.kenney.nl/donate
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• Patreon : patreon.com/kenney
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Follow on social media for updates:
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• Twitter: twitter.com/KenneyNL
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• BlueSky: kenney.bsky.social
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• Instagram: instagram.com/kenney_nl
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