feat: add double-barrel shotgun weapon, player movement state machine, and procedural sound assets

This commit is contained in:
DottsGit
2026-06-04 16:40:15 -04:00
parent 13ca2f46e9
commit 67bd5b4302
18 changed files with 282 additions and 3 deletions
+4
View File
@@ -24,6 +24,10 @@ func enter(_data: Dictionary = {}) -> void:
elapsed = 0.0
_last_dash_time = now
var player := machine.player
if player.dash_player:
player.dash_player.play()
# Direction: use wish direction if available, else player forward
var wish := machine.wish_dir_world
if wish.length_squared() > 0.01: