feat: added rocket noises and smoke trails and adjusted AoE of rockets and damage falloff on AoE
This commit is contained in:
@@ -14,7 +14,7 @@ func _physics_process(delta: float) -> void:
|
||||
fuse_time -= delta
|
||||
if fuse_time <= 0.0:
|
||||
_explode(global_position)
|
||||
queue_free()
|
||||
destroy()
|
||||
return
|
||||
|
||||
# Apply gravity drop if any
|
||||
|
||||
Reference in New Issue
Block a user