ani fixed
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@@ -153,6 +153,8 @@ func _spawn_player(pid: int) -> CharacterBody3D:
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client_rep_config.add_property(":synced_is_crouching")
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client_rep_config.add_property(":synced_is_ads")
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client_rep_config.add_property(":synced_wall_side")
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client_rep_config.add_property(":synced_wall_normal")
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client_rep_config.add_property(":synced_wall_contact_point")
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client_rep_config.add_property(":synced_helmet_closed")
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client_rep_config.add_property(":synced_is_dancing")
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# Which of the five emotes, so other players see the one that was chosen.
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@@ -86,6 +86,8 @@ func _spawn_player(pid: int) -> CharacterBody3D:
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client_rep_config.add_property(":synced_is_crouching")
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client_rep_config.add_property(":synced_is_ads")
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client_rep_config.add_property(":synced_wall_side")
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client_rep_config.add_property(":synced_wall_normal")
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client_rep_config.add_property(":synced_wall_contact_point")
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client_rep_config.add_property(":synced_helmet_closed")
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client_rep_config.add_property(":synced_is_dancing")
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# Which of the five emotes, so other players see the one that was chosen.
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