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# Godot TPS Demo directional animations
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Source: https://github.com/godotengine/tps-demo
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The animation-only `_directional.glb` contains the `strafe_front-cycle`,
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`strafe_back-cycle`, `strafe_left-cycle`, and `strafe_right-cycle` actions from
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the Godot Third Person Shooter Demo player model. Meshes, textures, and
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unrelated animations were removed. The game retargets these authored cycles to
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its Quaternius-compatible character skeleton.
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Original assets Copyright (c) 2018 Juan Linietsky and Fernando Miguel Calabró.
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Distributed under the Creative Commons Attribution 3.0 license:
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https://creativecommons.org/licenses/by/3.0/
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Changes: animation-only extraction, retargeting, in-place root motion, and
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runtime phase-synchronized blending with the project's authored walk/run clips.
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