This commit is contained in:
Nicholas Butzke
2026-08-09 01:31:44 -04:00
parent 922983429e
commit 9358746582
43 changed files with 4324 additions and 481 deletions
+33
View File
@@ -73,6 +73,7 @@ var weapon_db = {
var active_loadout_index: int = 0
var loadouts: Array = []
var _legacy_skin_indices: Array[int] = []
func _ready() -> void:
_ensure_default_loadouts()
@@ -83,6 +84,7 @@ func _ensure_default_loadouts() -> void:
for i in range(5):
loadouts.append({
"name": "Loadout " + str(i + 1),
"skin": "default",
"primary_1": "double_barrel_shotgun",
"primary_2": "none",
"special": "none",
@@ -94,6 +96,32 @@ func get_active_loadout() -> Dictionary:
return loadouts[active_loadout_index]
return loadouts[0]
func get_active_skin_id() -> String:
return str(get_active_loadout().get("skin", "default"))
func set_active_loadout(index: int) -> bool:
if index < 0 or index >= loadouts.size():
return false
active_loadout_index = index
save_loadouts()
return true
## Older saves stored character choice in SkinManager's separate config. Copy
## that choice into every legacy loadout once, then the loadout becomes the
## authoritative place for both equipment and character.
func migrate_legacy_skin(skin_id: String) -> void:
if _legacy_skin_indices.is_empty():
return
var migrated := skin_id if not skin_id.is_empty() else "default"
for index in _legacy_skin_indices:
if index >= 0 and index < loadouts.size():
loadouts[index]["skin"] = migrated
_legacy_skin_indices.clear()
save_loadouts()
func save_loadouts() -> void:
var save_data = {
"active_index": active_loadout_index,
@@ -106,6 +134,7 @@ func save_loadouts() -> void:
file.close()
func load_loadouts() -> void:
_legacy_skin_indices.clear()
if FileAccess.file_exists(SAVE_PATH):
var file = FileAccess.open(SAVE_PATH, FileAccess.READ)
if file:
@@ -126,6 +155,10 @@ func load_loadouts() -> void:
var sl = saved_loadouts[i]
if sl is Dictionary:
if sl.has("name"): loadouts[i]["name"] = sl["name"]
if sl.has("skin"):
loadouts[i]["skin"] = sl["skin"]
else:
_legacy_skin_indices.append(i)
if sl.has("primary_1"): loadouts[i]["primary_1"] = sl["primary_1"]
if sl.has("primary_2"): loadouts[i]["primary_2"] = sl["primary_2"]
if sl.has("special"): loadouts[i]["special"] = sl["special"]