This commit is contained in:
Nicholas Butzke
2026-08-09 01:31:44 -04:00
parent 922983429e
commit 9358746582
43 changed files with 4324 additions and 481 deletions
+2 -1
View File
@@ -153,6 +153,7 @@ func _spawn_player(pid: int) -> CharacterBody3D:
client_rep_config.add_property(":synced_is_crouching")
client_rep_config.add_property(":synced_is_ads")
client_rep_config.add_property(":synced_wall_side")
client_rep_config.add_property(":synced_helmet_closed")
client_rep_config.add_property(":synced_is_dancing")
# Which of the five emotes, so other players see the one that was chosen.
client_rep_config.add_property(":synced_dance_index")
@@ -295,4 +296,4 @@ func _spawn_player(pid: int) -> CharacterBody3D:
# the three level runtimes. The visible symptom was two ammo panels on screen at
# once, in two different styles, overlapping in the bottom-right corner.
#
# A level owns the level.
# A level owns the level.