feat: implement modular state-based player movement system with chain mechanics
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@@ -2,8 +2,7 @@ extends Resource
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class_name MovementParams
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# ── Ground ────────────────────────────────────────────────────────────────────
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@export var walk_speed: float = 7.0
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@export var sprint_speed: float = 11.0
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@export var walk_speed: float = 11.0
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@export var crouch_speed: float = 4.0
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@export var ground_friction: float = 10.0
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@export var ground_acceleration: float = 50.0
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@@ -82,7 +81,6 @@ class_name MovementParams
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# ── Camera ────────────────────────────────────────────────────────────────────
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@export var mouse_sensitivity: float = 0.002
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@export var base_fov: float = 90.0
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@export var sprint_fov: float = 100.0
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@export var dash_fov: float = 110.0
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@export var fov_lerp_speed: float = 10.0
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@export var head_bob_frequency: float = 12.0
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