feat: implement modular state-based player movement system with chain mechanics
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@@ -18,7 +18,6 @@ var input_dir: Vector2 = Vector2.ZERO
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var wish_dir_world: Vector3 = Vector3.ZERO
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var input_jump_pressed: bool = false
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var input_jump_just_pressed: bool = false
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var input_sprint: bool = false
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var input_crouch: bool = false
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var input_dash: bool = false
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