feat: adding basic multiplayer

This commit is contained in:
DottsGit
2026-06-06 13:28:43 -04:00
parent 59096d322a
commit aefed46daf
6 changed files with 312 additions and 12 deletions
+6 -6
View File
@@ -26,6 +26,7 @@ var default_bindings = {
var current_bindings = {}
var show_debug_ui: bool = false
var username: String = "Player"
var mouse_sensitivity: float = 0.002
var ads_sensitivity: float = 0.001
@@ -131,6 +132,7 @@ func _save_settings() -> void:
var save_data = {
"bindings": current_bindings,
"show_debug_ui": show_debug_ui,
"username": username,
"mouse_sensitivity": mouse_sensitivity,
"ads_sensitivity": ads_sensitivity,
"display_mode": display_mode,
@@ -165,12 +167,10 @@ func _load_settings() -> void:
for action in loaded_bindings:
if current_bindings.has(action):
current_bindings[action] = loaded_bindings[action]
if data.has("show_debug_ui"):
show_debug_ui = data["show_debug_ui"]
if data.has("mouse_sensitivity"):
mouse_sensitivity = data["mouse_sensitivity"]
if data.has("ads_sensitivity"):
ads_sensitivity = data["ads_sensitivity"]
if data.has("username"): username = data["username"]
if data.has("show_debug_ui"): show_debug_ui = data["show_debug_ui"]
if data.has("mouse_sensitivity"): mouse_sensitivity = data["mouse_sensitivity"]
if data.has("ads_sensitivity"): ads_sensitivity = data["ads_sensitivity"]
if data.has("display_mode"): display_mode = data["display_mode"]
if data.has("resolution_index"): resolution_index = data["resolution_index"]
if data.has("fps_cap"): fps_cap = data["fps_cap"]