feat: adding basic multiplayer
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+20
-3
@@ -239,9 +239,26 @@ func _build_ui() -> void:
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var general_tab = VBoxContainer.new()
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general_tab.name = "General"
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tab_container.add_child(general_tab)
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var gen_label = Label.new()
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gen_label.text = "Settings coming soon..."
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general_tab.add_child(gen_label)
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var user_hbox = HBoxContainer.new()
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general_tab.add_child(user_hbox)
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var user_lbl = Label.new()
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user_lbl.text = "Username:"
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user_lbl.custom_minimum_size = Vector2(150, 0)
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user_hbox.add_child(user_lbl)
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var user_input = LineEdit.new()
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user_input.text = SettingsManager.username
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user_input.custom_minimum_size = Vector2(200, 0)
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user_hbox.add_child(user_input)
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var user_save = Button.new()
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user_save.text = "Save"
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user_save.pressed.connect(func():
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SettingsManager.username = user_input.text
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SettingsManager._save_settings()
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)
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user_hbox.add_child(user_save)
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var spacer_gen = Control.new()
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spacer_gen.size_flags_vertical = Control.SIZE_EXPAND_FILL
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