feat(characters): import the Quaternius mannequin as a selectable skin
A third playable character, built with the pipeline skill from a source that was already in the repo: the animation library ships a rigged Mannequin mesh on the exact 53-joint reference skeleton, CC0, so it needed no download and retargets perfectly. 18 clips, 0.3% cross-leg bleed, 7% of verts at four influences — a clean authored-weight import. Licence recorded in mannequin.license.json as the other skins do. It has no cloth chains, correctly: it is a mannequin and has neither hair nor clothes. Importing it turned up two real bugs, both of which would have hit any flat-coloured or single-piece model: - LevelMaterials.apply_character_look treated ANY untextured surface on a character as the model's own outline shell and hid it, so the mannequin rendered as a solid black silhouette — its body and joint materials are untextured flat colours, not ink. _is_line_work() now asks whether the surface is named eyes*, is drawn front-face-culled (the inverted-hull setup), or is near-black. Taila and Miku are unaffected: their materials are textured and never reach that branch. Verified by render. - verify_character.py failed the build for having one mesh. That check cannot tell "the pipeline joined them" from "the artist authored one mesh" — Quaternius' mannequin is one piece on purpose. It is advisory now; the join path's two unambiguous signatures, cross-leg bleed and the 4-influences-everywhere spread, are still hard checks. Also restored Miku's description, which the re-import had blanked. 3 GLB skins selectable (6 with the built-in colour skins). Smoke 0 failures, 11/11 movement tests, cloth idle 0.024-0.078 deg/frame. Co-Authored-By: Claude Opus 5 <[email protected]>
This commit is contained in:
co-authored by
Claude Opus 5
parent
270d5f0973
commit
cd0d1b2d99
@@ -0,0 +1,131 @@
|
||||
{
|
||||
"roles": {
|
||||
"hips": "DEF-hips",
|
||||
"head": "DEF-head",
|
||||
"neck": "DEF-neck",
|
||||
"spine": [
|
||||
"DEF-spine.001",
|
||||
"DEF-spine.002",
|
||||
"DEF-spine.003",
|
||||
"DEF-neck",
|
||||
"DEF-head"
|
||||
],
|
||||
"upper_arm.R": "DEF-upper_arm.R",
|
||||
"upper_arm.L": "DEF-upper_arm.L",
|
||||
"forearm.R": "DEF-forearm.R",
|
||||
"toe.R": "DEF-toe.R",
|
||||
"hand.L": "DEF-hand.L",
|
||||
"thigh.R": "DEF-thigh.R",
|
||||
"foot.R": "DEF-foot.R",
|
||||
"shin.L": "DEF-shin.L",
|
||||
"shin.R": "DEF-shin.R",
|
||||
"thigh.L": "DEF-thigh.L",
|
||||
"toe.L": "DEF-toe.L",
|
||||
"shoulder.L": "DEF-shoulder.L",
|
||||
"shoulder.R": "DEF-shoulder.R",
|
||||
"hand.R": "DEF-hand.R",
|
||||
"foot.L": "DEF-foot.L",
|
||||
"forearm.L": "DEF-forearm.L"
|
||||
},
|
||||
"chains": [],
|
||||
"twist": [],
|
||||
"colliders": [
|
||||
{
|
||||
"bone": "DEF-hips",
|
||||
"child": "DEF-spine.001",
|
||||
"from": 0.0,
|
||||
"radius_head": 0.1381,
|
||||
"radius_tail": 0.1381,
|
||||
"radius": 0.1381,
|
||||
"lid": true
|
||||
},
|
||||
{
|
||||
"bone": "DEF-thigh.L",
|
||||
"child": "DEF-shin.L",
|
||||
"from": 0.1,
|
||||
"radius_head": 0.1037,
|
||||
"radius_tail": 0.0733,
|
||||
"radius": 0.0733
|
||||
},
|
||||
{
|
||||
"bone": "DEF-thigh.R",
|
||||
"child": "DEF-shin.R",
|
||||
"from": 0.1,
|
||||
"radius_head": 0.1037,
|
||||
"radius_tail": 0.0733,
|
||||
"radius": 0.0733
|
||||
},
|
||||
{
|
||||
"bone": "DEF-shin.L",
|
||||
"child": "DEF-foot.L",
|
||||
"from": 0.1,
|
||||
"radius_head": 0.0927,
|
||||
"radius_tail": 0.0516,
|
||||
"radius": 0.0516
|
||||
},
|
||||
{
|
||||
"bone": "DEF-shin.R",
|
||||
"child": "DEF-foot.R",
|
||||
"from": 0.1,
|
||||
"radius_head": 0.0927,
|
||||
"radius_tail": 0.0516,
|
||||
"radius": 0.0516
|
||||
}
|
||||
],
|
||||
"weights_authored": true,
|
||||
"driven_bones": [
|
||||
"DEF-f_index.01.L",
|
||||
"DEF-f_index.01.R",
|
||||
"DEF-f_index.02.L",
|
||||
"DEF-f_index.02.R",
|
||||
"DEF-f_index.03.L",
|
||||
"DEF-f_index.03.R",
|
||||
"DEF-f_middle.01.L",
|
||||
"DEF-f_middle.01.R",
|
||||
"DEF-f_middle.02.L",
|
||||
"DEF-f_middle.02.R",
|
||||
"DEF-f_middle.03.L",
|
||||
"DEF-f_middle.03.R",
|
||||
"DEF-f_pinky.01.L",
|
||||
"DEF-f_pinky.01.R",
|
||||
"DEF-f_pinky.02.L",
|
||||
"DEF-f_pinky.02.R",
|
||||
"DEF-f_pinky.03.L",
|
||||
"DEF-f_pinky.03.R",
|
||||
"DEF-f_ring.01.L",
|
||||
"DEF-f_ring.01.R",
|
||||
"DEF-f_ring.02.L",
|
||||
"DEF-f_ring.02.R",
|
||||
"DEF-f_ring.03.L",
|
||||
"DEF-f_ring.03.R",
|
||||
"DEF-foot.L",
|
||||
"DEF-foot.R",
|
||||
"DEF-forearm.L",
|
||||
"DEF-forearm.R",
|
||||
"DEF-hand.L",
|
||||
"DEF-hand.R",
|
||||
"DEF-head",
|
||||
"DEF-hips",
|
||||
"DEF-neck",
|
||||
"DEF-shin.L",
|
||||
"DEF-shin.R",
|
||||
"DEF-shoulder.L",
|
||||
"DEF-shoulder.R",
|
||||
"DEF-spine.001",
|
||||
"DEF-spine.002",
|
||||
"DEF-spine.003",
|
||||
"DEF-thigh.L",
|
||||
"DEF-thigh.R",
|
||||
"DEF-thumb.01.L",
|
||||
"DEF-thumb.01.R",
|
||||
"DEF-thumb.02.L",
|
||||
"DEF-thumb.02.R",
|
||||
"DEF-thumb.03.L",
|
||||
"DEF-thumb.03.R",
|
||||
"DEF-toe.L",
|
||||
"DEF-toe.R",
|
||||
"DEF-upper_arm.L",
|
||||
"DEF-upper_arm.R",
|
||||
"root"
|
||||
]
|
||||
}
|
||||
Reference in New Issue
Block a user