feat: added audio settings

This commit is contained in:
DottsGit
2026-06-06 01:26:51 -04:00
parent 46cee744d1
commit d784045214
16 changed files with 187 additions and 5 deletions
+2
View File
@@ -61,11 +61,13 @@ func _build_model() -> void:
# Audio
fire_sound = AudioStreamPlayer3D.new()
fire_sound.bus = "SFX"
fire_sound.stream = load("res://assets/sounds/m4_fire.wav")
fire_sound.position = muzzle_flash.position
fire_sound.volume_db = -8.0
model_root.add_child(fire_sound)
reload_sound = AudioStreamPlayer3D.new()
reload_sound.bus = "SFX"
reload_sound.stream = load("res://assets/sounds/shotgun_reload.wav")
model_root.add_child(reload_sound)