feat: implement weapon framework, hitscan logic, and player movement controller with state management

This commit is contained in:
DottsGit
2026-06-05 00:25:41 -04:00
parent ea96b41287
commit da16a3a757
11 changed files with 104 additions and 7 deletions
+1 -1
View File
@@ -82,7 +82,7 @@ func _build_environment() -> void:
environment.sky = sky
environment.ambient_light_source = Environment.AMBIENT_SOURCE_SKY
environment.ambient_light_energy = 0.4
environment.tonemap_mode = 2 # Filmic
environment.tonemap_mode = Environment.TONE_MAPPER_FILMIC
environment.glow_enabled = true
environment.glow_intensity = 0.3
environment.glow_bloom = 0.1