feat: implement weapon framework, hitscan logic, and player movement controller with state management
This commit is contained in:
@@ -6,7 +6,6 @@ var params: MovementParams:
|
||||
get: return machine.params
|
||||
|
||||
var elapsed: float = 0.0
|
||||
var _initial_y_vel: float = 0.0
|
||||
var _run_speed: float = 0.0
|
||||
var _last_vel: Vector3 = Vector3.ZERO
|
||||
|
||||
|
||||
Reference in New Issue
Block a user