feat: implement player movement controller with grounded state, stair stepping, and wall interaction mechanics

This commit is contained in:
DottsGit
2026-06-10 22:11:00 -04:00
parent def2925a43
commit da4a6442c7
4 changed files with 17 additions and 4 deletions
+2 -2
View File
@@ -47,12 +47,12 @@ class_name MovementParams
@export var wall_angle_threshold: float = 70.0
@export var wall_detect_distance: float = 0.7
@export var wall_ray_up_height: float = 0.6
@export var wall_ray_down_height: float = -0.3
@export var wall_ray_down_height: float = 0.0
# ── Wall Climb ────────────────────────────────────────────────────────────────
@export var wall_climb_speed: float = 6.0
@export var wall_climb_duration: float = 3.0
@export var wall_climb_max_angle: float = 55.0
@export var wall_climb_max_angle: float = 75.0
@export var wall_climb_vault_forward: float = 16.0
@export var wall_climb_vault_up: float = 14.0
@export var wall_climb_vault_height_check: float = 1.0