feat: pause menu is just now menu and does not pause

This commit is contained in:
DottsGit
2026-06-06 01:11:38 -04:00
parent 6dceab46db
commit e41e64de78
2 changed files with 2 additions and 4 deletions
+1 -1
View File
@@ -149,6 +149,6 @@ func apply_video_settings() -> void:
var screen_size = DisplayServer.screen_get_size(screen) var screen_size = DisplayServer.screen_get_size(screen)
var window_size = DisplayServer.window_get_size() var window_size = DisplayServer.window_get_size()
# Simple centering heuristic # Simple centering heuristic
DisplayServer.window_set_position((screen_size - window_size) / 2) DisplayServer.window_set_position(Vector2i((screen_size - window_size) / 2.0))
Engine.max_fps = fps_cap Engine.max_fps = fps_cap
+1 -3
View File
@@ -66,13 +66,11 @@ func _input(event: InputEvent) -> void:
func _pause() -> void: func _pause() -> void:
visible = true visible = true
get_tree().paused = true
Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE) Input.set_mouse_mode(Input.MOUSE_MODE_VISIBLE)
_show_main_menu() _show_main_menu()
func _resume() -> void: func _resume() -> void:
visible = false visible = false
get_tree().paused = false
Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED) Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
func _respawn() -> void: func _respawn() -> void:
@@ -95,7 +93,7 @@ func _build_ui() -> void:
main_center.add_child(main_vbox) main_center.add_child(main_vbox)
var title = Label.new() var title = Label.new()
title.text = "PAUSED" title.text = "MENU"
title.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER title.horizontal_alignment = HORIZONTAL_ALIGNMENT_CENTER
title.add_theme_font_size_override("font_size", 48) title.add_theme_font_size_override("font_size", 48)
main_vbox.add_child(title) main_vbox.add_child(title)