adj: adjusted the awp and swarm rocket damage

This commit is contained in:
DottsGit
2026-06-06 00:22:45 -04:00
parent 0b8dcaf3ce
commit ee1114948b
2 changed files with 3 additions and 3 deletions
+2 -2
View File
@@ -11,8 +11,8 @@ func _init() -> void:
fire_rate = 1.5 # Slow fire_rate = 1.5 # Slow
max_ammo = 3 max_ammo = 3
reload_time = 3.0 reload_time = 3.0
base_damage = 150.0 # 1 hit kill base_damage = 200.0 # 1 hit kill
min_damage = 130.0 # Long falloff still kills min_damage = 130.0 # Long falloff
falloff_start = 100.0 falloff_start = 100.0
max_range = 300.0 max_range = 300.0
automatic = false automatic = false
+1 -1
View File
@@ -10,7 +10,7 @@ func _init() -> void:
fire_rate = 1.0 # 1 click fires all 8 fire_rate = 1.0 # 1 click fires all 8
max_ammo = 4 # 4 swarms max_ammo = 4 # 4 swarms
reload_time = 3.0 reload_time = 3.0
base_damage = 20.0 # Per mini rocket base_damage = 35.0 # Per mini rocket
min_damage = 20.0 min_damage = 20.0
falloff_start = 0.0 falloff_start = 0.0
max_range = 300.0 max_range = 300.0