Feat/14 movement overhaul #20
@@ -73,7 +73,8 @@ func _fresh() -> void:
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sm.input_dash = false
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sm.input_dash = false
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fake_player.velocity = Vector3.ZERO
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fake_player.velocity = Vector3.ZERO
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for c in sm.get_children():
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for c in sm.get_children():
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sm.remove_child(c.queue_free())
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sm.remove_child(c)
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c.queue_free()
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func _expect(cond: bool, msg: String) -> void:
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func _expect(cond: bool, msg: String) -> void:
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