Feat/14 movement overhaul #20

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Dotts merged 86 commits from feat/14-movement-overhaul into main 2026-07-17 10:44:23 -07:00
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@@ -98,7 +98,8 @@ func _setup_third_person_camera() -> void:
_third_person_camera.far = 200.0 _third_person_camera.far = 200.0
# Position behind and above the player # Position behind and above the player
_third_person_camera.position = Vector3(0, 2.0, -4.0) _third_person_camera.position = Vector3(0, 2.0, -4.0)
_third_person_camera.look_at(Vector3(0, 1.0, 0)) # Set rotation to look at player (can't use look_at before adding to tree)
_third_person_camera.rotation_degrees = Vector3(-15, 0, 0)
_player.add_child(_third_person_camera) _player.add_child(_third_person_camera)
_third_person_camera.current = false _third_person_camera.current = false