# Godot TPS Demo directional animations Source: https://github.com/godotengine/tps-demo The animation-only `_directional.glb` contains the `strafe_front-cycle`, `strafe_back-cycle`, `strafe_left-cycle`, and `strafe_right-cycle` actions from the Godot Third Person Shooter Demo player model. Meshes, textures, and unrelated animations were removed. The game retargets these authored cycles to its Quaternius-compatible character skeleton. Original assets Copyright (c) 2018 Juan Linietsky and Fernando Miguel CalabrĂ³. Distributed under the Creative Commons Attribution 3.0 license: https://creativecommons.org/licenses/by/3.0/ Changes: animation-only extraction, retargeting, in-place root motion, and runtime phase-synchronized blending with the project's authored walk/run clips.