extends CharacterBody3D class_name FakeMovementPlayer ## Minimal stand-in for PlayerMovementController in movement unit tests. ## Carries just the properties movement states touch, all inert. var jump_player = null var double_jump_player = null var footstep_player = null var dash_player = null var slide_player = null var wallrun_player = null var vault_player = null var wind_player = null var camera = null var head_pivot = null