# Sound sources All current WAVs are forged (pitch/layer/trim via ffmpeg — see repo history) from these CC0 packs, no attribution required: - The Free Firearm Sound Library (Ben Jaszczak et al.) — CC0, https://opengameart.org/content/the-free-firearm-sound-library → all ballistic weapon fire sounds (AK-47/AR-15/PPSh/Mosin/Savage/ Mossberg/Nova/Ruger/Carl Gustav recordings) + reload (Model 1894 lever) - Kenney Impact Sounds — https://kenney.nl/assets/impact-sounds (CC0) - Kenney Sci-Fi Sounds — https://kenney.nl/assets/sci-fi-sounds (CC0) - Kenney Interface Sounds — https://kenney.nl/assets/interface-sounds (CC0) - Kenney Music Jingles — https://kenney.nl/assets/music-jingles (CC0) Exceptions (still procedural from `generate_sounds.py`): `wind.wav`, `wallrun.wav`, `slide.wav` — seamless noise loops that the Kenney one-shots can't replace. Menu music: `music_menu.wav` — "Menu Music" by mrpoly, CC0, https://opengameart.org/content/menu-music