Files
Papay-Shooter/movement/tests/movement_runner.gd

13 lines
429 B
GDScript

extends Node
class_name MovementRunner
## Run: godot --headless --path . --script movement/tests/test_fsm_runner.gd
## This file exists only as the runnable verifier entrypoint documented by the skill.
func _ready() -> void:
var script_path := "res://movement/tests/test_fsm_runner.gd"
var runner = load(script_path).new()
if runner and runner.has_method("run_all"):
runner.run_all()
get_tree().quit(0)