Logo
Explore Help
Sign In
Dotts/Papay-Shooter
Watch 1
Star 0
Fork 0
Code Issues 2 Pull Requests Actions Packages Projects Releases Wiki Activity
Files
0b0497e12801df6a5ff919152d59dfbf338cd869
Papay-Shooter/scenes/maps
T
History
Hermes 89ddac072b fix: resolve parse errors in skinned_player_model and level_runtime
- Remove duplicate is_local variable in level_runtime.gd line 224
- Remove orphaned animation code from old load_model in skinned_player_model.gd
- Both files now compile cleanly
2026-06-23 11:02:22 -04:00
..
dust2
feat: implement procedural arena generation system and support infrastructure
2026-06-09 19:45:35 -04:00
fps_blockout
feat: implement persistent settings manager, add character movement controller, and create FPS map blockout scene
2026-06-09 20:10:12 -04:00
procedural_arena
feat: implement pause menu system with loadout and settings configuration management
2026-06-10 21:08:01 -04:00
test_level
feat: implement procedural arena generation system and support infrastructure
2026-06-09 19:45:35 -04:00
generate_map.gd
feat: implement procedural arena generation system and support infrastructure
2026-06-09 19:45:35 -04:00
generate_map.gd.uid
feat: implement procedural arena generation system and support infrastructure
2026-06-09 19:45:35 -04:00
level_runtime.gd
fix: resolve parse errors in skinned_player_model and level_runtime
2026-06-23 11:02:22 -04:00
level_runtime.gd.uid
feat: implement procedural arena generation system and support infrastructure
2026-06-09 19:45:35 -04:00
Powered by Gitea Version: 1.27.3 Page: 17ms Template: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API