Files
Papay-Shooter/.gitignore
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2026-08-09 01:31:44 -04:00

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# Godot 4.x standard .gitignore
# History files
.history
# Godot 4+ specific
.godot/
/android/
/export/
# Import cache
.import/
*.import
*.translation
# User settings (local-only)
*.local
*~
.~lock.*#
*.tmp
*.swp
.DS_Store
Thumbs.db
# Monodevelop / Rider (Mono)
.mono/
mono_crash.*.json
user_settings/
# Build results
/build/
/dist/
*.apk
*.aab
*.x86_64
*.x86_64.opt.*
*.x86_64.debug
*.windows.editor
*.windows.opt.*
*.macos.editor
*.linux.editor
# VSCode / JetBrains
.vscode/
.idea/
*.sln
*.csproj
*.pidb
*.userprefs
# Secrets
.sketchfab_token
# Python
.venv/
__pycache__/
# Asset pipeline staging (raw downloads, not game-ready)
assets/characters/incoming/
# Copyrighted visual references (local-only; never imported or exported)
/.reference_assets/
/assets/characters/local_reference/
/assets/characters/skins/skins.local.json
# Misc
*LF*
tags
*.log
Papaya-Shooter.pck
Papaya-Shooter.exe
Papaya-Shooter.console.exe
# Raw downloaded asset packs (not game content; some paths exceed Windows limits)
addons/lowpoly_map_gen/downloaded_assets/