This website requires JavaScript.
Explore
Help
Sign In
Dotts
/
Papay-Shooter
Watch
1
Star
0
Fork
0
Code
Issues
2
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
18ab9da4a33a065fc0806eb3e2a02803706dda2f
Papay-Shooter
/
movement
T
History
DottsGit
18ab9da4a3
feat: implement MovementStateMachine to manage modular player movement states and mechanics
2026-06-10 22:21:41 -04:00
..
states
feat: implement player movement controller with grounded state, stair stepping, and wall interaction mechanics
2026-06-10 22:11:00 -04:00
tests
feat: initialize movement system UID files, update import settings, and set main scene in project configuration
2026-06-03 19:57:51 -04:00
movement_params.gd
feat: implement player movement controller with grounded state, stair stepping, and wall interaction mechanics
2026-06-10 22:11:00 -04:00
movement_params.gd.uid
feat: initialize movement system UID files, update import settings, and set main scene in project configuration
2026-06-03 19:57:51 -04:00
movement_state_machine.gd
feat: implement MovementStateMachine to manage modular player movement states and mechanics
2026-06-10 22:21:41 -04:00
movement_state_machine.gd.uid
feat: initialize movement system UID files, update import settings, and set main scene in project configuration
2026-06-03 19:57:51 -04:00
player_movement_controller.gd
feat: add PlayerMovementController for character locomotion, state machine integration, and multiplayer synchronization
2026-06-10 21:12:44 -04:00
player_movement_controller.gd.uid
feat: initialize movement system UID files, update import settings, and set main scene in project configuration
2026-06-03 19:57:51 -04:00