Closes more of the gap to hand-authored city art at eye level:
- Kenney City Kit Roads (CC0) installed: every street in the 10x10 grid is
now real road meshes — lane-marked straights (single stretched mesh per
segment) and line-marked crossroad tiles at all 81 intersections, tinted
to sit under the toon lighting without clipping
- Kit streetlights (curved arms over the road) along both central avenues,
with slim pole colliders kept for grapples
- Kenney Nature Kit trees replace the cone/box stand-ins in shrine
courtyards and plaza planters (original kit materials kept — the toon
swap mangled their vertex colors into cyan)
- Overhead cable bundles sag across the east-west streets (the classic
urban-Japan sky clutter), drawn as ink lines; central avenue kept clear
- Construction sites get cones + barriers from the roads kit
- Per-building tint jitter so repeated kit models read as distinct shops
Verified via street/aerial captures (dark marked asphalt, green trees,
detailed facades); movement 11/11, smoke 0 failures, acoustics ALL PASSED.
Co-Authored-By: Claude Fable 5 <[email protected]>