Files
Papay-Shooter/debug
Hermes bb6cac9d7a test: full builder rewrite with player state machine, camera, and manual _ready()
- _build_player: creates Player (CharacterBody3D) with capsule,
  MovementStateMachine + 6 state children, attaches movement script
- Calls player._ready() manually after set_script (GDScript
  set_script does not auto-trigger _ready)
- Camera parented under Player so it follows movement
- Restores _build_camera() which was accidentally dropped
2026-06-03 00:28:56 -04:00
..