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Papay-Shooter
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a8b3619f2ed4b9d5c08386195adf19a0d520b37b
Papay-Shooter
/
movement
T
History
DottsGit
a8b3619f2e
feat: implement damage dummy system, floating UI numbers, and double-barrel shotgun mechanics
2026-06-04 13:15:26 -04:00
..
states
feat: implement dash and wall run movement states for the player controller
2026-06-04 11:47:08 -04:00
tests
feat: initialize movement system UID files, update import settings, and set main scene in project configuration
2026-06-03 19:57:51 -04:00
movement_params.gd
feat: implement modular state-based player movement system with chain mechanics
2026-06-04 10:26:18 -04:00
movement_params.gd.uid
feat: initialize movement system UID files, update import settings, and set main scene in project configuration
2026-06-03 19:57:51 -04:00
movement_state_machine.gd
feat: implement modular state-based player movement system with chain mechanics
2026-06-04 10:26:18 -04:00
movement_state_machine.gd.uid
feat: initialize movement system UID files, update import settings, and set main scene in project configuration
2026-06-03 19:57:51 -04:00
player_movement_controller.gd
feat: implement damage dummy system, floating UI numbers, and double-barrel shotgun mechanics
2026-06-04 13:15:26 -04:00
player_movement_controller.gd.uid
feat: initialize movement system UID files, update import settings, and set main scene in project configuration
2026-06-03 19:57:51 -04:00