Files
Papay-Shooter/ui
Nicholas ButzkeandClaude Opus 5 99a2ee131d style(ui): the last hand-rolled colours join the theme
Five screen titles in the main menu were white on a black outline and the HUD
used Color.BLACK outlines and a hardcoded grey. That was the old comic theme's
contrast trick, and next to a papaya wordmark it read as a different game's
menu. They take UITheme.PAPAYA, INK and PAPER_DIM now, so every screen —
main menu, pause menu, character picker, settings, HUD and rig lab — is one
palette with one source.

Co-Authored-By: Claude Opus 5 <[email protected]>
2026-07-27 14:57:31 -04:00
..