Files
Papay-Shooter/characters
Hermes d6da221583 fix(characters): preserve all animation tracks in GLTF runtime loading
remove_immutable_tracks=true (default) strips bone tracks where keyframes
match rest pose, removing 80%+ of tracks and causing T-pose.
Editor import uses false; runtime must match.

Closes T-pose bug where animations reported playing but model stayed rigid.
2026-06-25 10:04:56 -04:00
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