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Papay-Shooter
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d86eb5306567cdb1a3bc5a83c55bfa656dd2acf6
Papay-Shooter
/
movement
T
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30770be7c0
debug: force process/physic process ticks after runtime script attach
2026-06-03 17:10:48 -04:00
..
states
fix: clean state_ground and ensure duck-type state machine bootstrap
2026-06-03 16:58:48 -04:00
tests
fix: clean state_ground and ensure duck-type state machine bootstrap
2026-06-03 16:58:48 -04:00
movement_params.gd
feat(movement): add movement state machine with air/ground/wallrun/slide/dash/ground states
2026-06-02 22:36:00 -04:00
movement_state_machine.gd
fix: unused param warning + @onready type mismatch for MovementStateMachine
2026-06-03 00:32:03 -04:00
player_movement_controller.gd
debug: force process/physic process ticks after runtime script attach
2026-06-03 17:10:48 -04:00