NOTIFICATION_UPDATE_SKELETON is not accessible in GDScript scope. Use Skeleton3D.force_update_all_bone_transforms() which recomputes the full bone hierarchy and emits bone_pose_changed signals. Co-Authored-By: Hermes Agent <[email protected]>
NOTIFICATION_UPDATE_SKELETON is not accessible in GDScript scope. Use Skeleton3D.force_update_all_bone_transforms() which recomputes the full bone hierarchy and emits bone_pose_changed signals. Co-Authored-By: Hermes Agent <[email protected]>