This website requires JavaScript.
Explore
Help
Sign In
Dotts
/
Papay-Shooter
Watch
1
Star
0
Fork
0
Code
Issues
2
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
e5e7a7284ee8636941be00c97a74c188b6f12aef
Papay-Shooter
/
movement
/
states
T
History
Hermes
6c57f70fb4
fix: clean state_ground and ensure duck-type state machine bootstrap
2026-06-03 16:58:48 -04:00
..
state_air.gd
feat(movement): add movement state machine with air/ground/wallrun/slide/dash/ground states
2026-06-02 22:36:00 -04:00
state_dash.gd
fix: resolve GDScript parse errors in movement states
2026-06-02 23:15:20 -04:00
state_ground.gd
fix: clean state_ground and ensure duck-type state machine bootstrap
2026-06-03 16:58:48 -04:00
state_slide.gd
fix: resolve GDScript parse errors in movement states
2026-06-02 23:15:20 -04:00
state_wall_cling.gd
feat(movement): add movement state machine with air/ground/wallrun/slide/dash/ground states
2026-06-02 22:36:00 -04:00
state_wall_run.gd
fix(movement): typed Vector3 infer in state_wall_run.detect_wall()
2026-06-03 00:18:04 -04:00