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Papay-Shooter
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e8e5391d9fa6f4991a28b204ee5329e79feda368
Papay-Shooter
/
movement
T
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DottsGit
e8e5391d9f
feat: implement MovementStateMachine for handling player movement states and mechanics
2026-06-09 22:53:24 -04:00
..
states
feat: implement movement state machine architecture and add various sound assets
2026-06-07 16:13:01 -04:00
tests
feat: initialize movement system UID files, update import settings, and set main scene in project configuration
2026-06-03 19:57:51 -04:00
movement_params.gd
feat: implement movement state machine architecture and add various sound assets
2026-06-07 16:13:01 -04:00
movement_params.gd.uid
feat: initialize movement system UID files, update import settings, and set main scene in project configuration
2026-06-03 19:57:51 -04:00
movement_state_machine.gd
feat: implement MovementStateMachine for handling player movement states and mechanics
2026-06-09 22:53:24 -04:00
movement_state_machine.gd.uid
feat: initialize movement system UID files, update import settings, and set main scene in project configuration
2026-06-03 19:57:51 -04:00
player_movement_controller.gd
feat: implement foundational weapon systems, including hitscan and projectile base classes, reload mechanics, and player movement/camera integration.
2026-06-09 22:33:40 -04:00
player_movement_controller.gd.uid
feat: initialize movement system UID files, update import settings, and set main scene in project configuration
2026-06-03 19:57:51 -04:00