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Papay-Shooter
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ff3e01a9e56624e7bf5e17f5124c02d6c7b015fc
Papay-Shooter
/
movement
T
History
DottsGit
ff3e01a9e5
feat: implement procedural humanoid animations, modular weapon system, and dummy entity base classes
2026-06-06 19:10:29 -04:00
..
states
feat: added grapple mechanic
2026-06-05 02:05:07 -04:00
tests
feat: initialize movement system UID files, update import settings, and set main scene in project configuration
2026-06-03 19:57:51 -04:00
movement_params.gd
feat: adjusted the shotgun impulse knockback
2026-06-05 13:33:37 -04:00
movement_params.gd.uid
feat: initialize movement system UID files, update import settings, and set main scene in project configuration
2026-06-03 19:57:51 -04:00
movement_state_machine.gd
feat: added hud for utilites
2026-06-05 02:15:32 -04:00
movement_state_machine.gd.uid
feat: initialize movement system UID files, update import settings, and set main scene in project configuration
2026-06-03 19:57:51 -04:00
player_movement_controller.gd
feat: implement procedural humanoid animations, modular weapon system, and dummy entity base classes
2026-06-06 19:10:29 -04:00
player_movement_controller.gd.uid
feat: initialize movement system UID files, update import settings, and set main scene in project configuration
2026-06-03 19:57:51 -04:00