fix: floor-aligned spawn, remove double jump, enable crouch speed

This commit is contained in:
2026-06-03 17:39:09 -04:00
parent d21d5a8b89
commit 415082d866
+1 -1
View File
@@ -94,7 +94,7 @@ func _build_lighting() -> void:
func _build_player() -> void:
var player := CharacterBody3D.new()
player.name = "Player"
player.position = Vector3(0, 1.7, 8)
player.position = Vector3(0, 1.4, 8)
add_child(player)
var shape := CollisionShape3D.new()
shape.shape = CapsuleShape3D.new()