DottsGit
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54dfd342c2
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feat: implement walking and killable enemy dummy entities and player movement controller base
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2026-06-06 21:00:45 -04:00 |
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DottsGit
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07a15fe998
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fix: a lot of network sync fixes
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2026-06-06 20:45:10 -04:00 |
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DottsGit
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ff3e01a9e5
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feat: implement procedural humanoid animations, modular weapon system, and dummy entity base classes
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2026-06-06 19:10:29 -04:00 |
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DottsGit
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9adbff3968
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feat: implement multiplayer network manager and player movement controller with base game entities and UI
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2026-06-06 14:03:57 -04:00 |
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DottsGit
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168bd8f1ce
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feat: implement networked match HUD with real-time scoreboard and killfeed systems
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2026-06-06 13:49:12 -04:00 |
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DottsGit
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0b8dcaf3ce
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fix: ragdoll knockback is lowered across the board
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2026-06-06 00:19:02 -04:00 |
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DottsGit
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cb5708e19e
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fix: shotgun can kill the dummy without crashing the game again
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2026-06-06 00:15:00 -04:00 |
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DottsGit
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6aae02bef8
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feat: fixed ragdoll replacement
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2026-06-06 00:09:20 -04:00 |
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