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ai
Enemy AI -
combat
Weapons and shooting -
content
Levels/UI/menus -
godot
Godot engine work -
in-progress
Currently being worked on -
juice
VFX/sfx/screen shake -
movement
Player movement -
needs-clarification
Blocked by missing specs -
needs-rework
Needs updates before merge -
P0
Critical path blocker -
P1
High priority combat/movement -
P2
Polishing and juice -
P3
Stretch content -
pr-opened
Has open PR