Files
Papay-Shooter/debug
Hermes a2956635c0 fix: third-person camera orbits player facing + robust animation handling
Third-person camera:
- Camera offset now follows player's forward direction using basis.z
- Smoothly orbits behind player when they turn
- Looks at player's head area (y+1.5)

SkinnedPlayerModel:
- Creates AnimationPlayer programmatically if GLB doesn't have one
- Copies animations from armature's animation_data to the player
- Handles both direct actions and NLA tracks
- More detailed debug output for scene tree and animation state
2026-06-22 22:02:30 -04:00
..
2026-06-06 12:23:39 -04:00