2026-03-17 - 2026-09-17
Overview
17 Pull requests merged by 1 user
Merged
#23 Feat/fidelity pass 2
Merged
#22 Feat/outline thickness and tp weapon hold
Merged
#21 Feat/visual audio overhaul
Merged
#20 Feat/14 movement overhaul
Merged
#17 Feat/12 add effects and better animations to fpv
Merged
#16 Feat/11 adding better fundamental weapon models and some textures
Merged
#15 feat: implement movement state machine architecture and add various sound assets
Merged
#14 Feat/10 adding multiplayer fundamentals
Merged
#13 Feat/9 adding main menu fundamentals
Merged
#12 Feat/8 adding a=map=basic=dust2
Merged
#11 fix: awp fov
Merged
#10 Feat/6 knife and melee fundamentals
Merged
#9 Feat/5 adding settings fundamentals and ui improvements
Merged
#8 Feat/3 adding playermodel
Merged
#7 Feat/3 grapple fundamentals
Merged
#6 Feat/2 weapons foundation
Merged
#5 Feat/1 movement foundation
2 Issues closed from 1 user
Closed
#1 [P0] Movement state machine foundation
Closed
#2 [P1] Base Weapon class + Blaster weapon (weapon framework)
4 Issues created by 1 user
Opened
#1 [P0] Movement state machine foundation
Opened
#2 [P1] Base Weapon class + Blaster weapon (weapon framework)
Opened
#3 [P1] Banana Grunt enemy AI (wave-based spawn)
Opened
#4 [P2] Juice package — screen shake + hit-stop + particle bursts